Using 3D modeling for cutscene backgrounds
Scientific equipment is hard to draw. It has weird shapes that need to be drawn in proper perspective to give the crisp, clean feeling of real-life technical instruments. When you need to draw the same complex equipment from multiple angles, it gets even more tricky…but also tedious.
I’m finally becoming more proficient in Blender, so I decided to leapfrog this step by modeling the equipment in Lev and Tau’s early lab first, and then drew over it in Procreate. In retrospect, I should have taken a couple of extra hours to learn how to model the cables and tubes. It took a disproportionately long time to draw those out.
I might continue to use this technique to model the other characters’ labs for any further cutscenes that take place in them. It also helps keep all the details in place, so I don’t forget anything!