New opening levels!
Ever since we started development, we’ve wanted the early part of the story to be told more in gameplay than in a cutscene. Lev Hoffman starts with a giant lab in a university subbasement until it is destroyed. Now, thanks to Dustin creating a new lore system that allows for a wider range of animations, players can finally explore the original lab, watch the explosion that destroys it, and then escape from the wreckage.